TL;DR πŸ‘€

A super brief summary of the chapter

What is the Metaverse

The metaverse is a virtual world in which people live, work, shop and interact with others –– all from the comfort of their couch in the physical world

In the metaverse, users traverse a virtual world that mimics aspects of the physical world using such technologies such as virtual reality (VR), augmented reality (AR), AI, social media and digital currency

Metaverse Economy

Non-fungible tokens (NFTs) figure to play a big role in the usefulness and popularity of the metaverse

The current increase in attention to the Metaverse is partly driven by the very recent ability to fully β€˜own’ virtual objects, experiences, or land

Metaverse Companies

Some popular metaverse companies include Facebook, Epic Games, and Microsoft

GameFi

GameFi is a system where gamers and creators can accrue value in cryptocurrencies and non-fungible tokens (NFTs) for themselves through gameplay

GameFi stakeholders include game studios, metaverses, gaming guilds, NFT renting platforms, gaming marketplaces and game launchpads

References

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